Hangman words: fair challenges and smarter guesses
Word lists by theme, a worked guessing example and rules for a two-player game.
Read the guideGuess the hidden word, one letter at a time. Play solo with themed words or challenge a friend with your own secret word on the same device.
One device. Six mistakes. A new word every round.
Pick a category and vocabulary level for solo play. For two players, one person enters a secret word or short phrase while the other looks away.
Tap a letter or type it on your keyboard. Every matching position is revealed together. A letter that is not in the answer uses one of your six mistakes.
Reveal all the letters before your sixth mistake. The answer and result appear inside the game, with a button to play again or change your settings.
A row of blank spaces, a category and an alphabet are all you need to begin. This Hangman game runs in your browser without an account or download. You can play a short solo round on your phone, use the physical keyboard on a computer, or pass one device between two people. There is no countdown, so you can think through a letter pattern before choosing. Each round allows six different wrong letters. Correct guesses reveal every occurrence of that letter, and selecting a letter twice does not cost another mistake. The word stays fixed throughout the round. When you finish, the game shows the full answer and keeps the next-round controls in the same container.
Animals, food, nature and home offer familiar starting points. Office life and football use words connected to those themes. Car brands and countries & cities deliberately include proper names, so expect spelling that may not behave like everyday English. Mixed themes draws from all eight categories. The category is useful information, not decoration. A five-letter animal and a five-letter kitchen item suggest different possibilities. Read the theme and the number of spaces first, then test letters that could distinguish between the words you have in mind.
Easy uses words with three to five letters, medium uses six to eight, and hard uses nine to twelve. All levels allow the same six mistakes. These labels describe vocabulary length, not a promise that every short word will be simpler: a short word with unusual letters can be harder to guess than a long familiar one. For younger readers, begin with a familiar category and talk through the spelling after each round. For a different challenge, switch categories rather than repeatedly guessing the same opening letters. Settings stay compact and can be changed without leaving the game.
Choose Two players and let the word setter type a word or short phrase. Use English letters, with optional spaces, apostrophes or hyphens, up to 24 characters. After the setter confirms, the answer disappears and a handoff screen asks you to pass the device. The guesser starts only when they are ready. This is local two-player play on one shared device; it is not an online room. Custom answers stay in the current tab memory and are not saved as a resume game or placed in a share link. Agree on whether names are allowed before starting, use a word the other person could reasonably know, and swap roles after the round.
Start with the category and the visible word length. A vowel can help you identify a pattern, but there is no opening letter that guarantees a win. After a few correct guesses, stop choosing letters at random. Compare possible words and choose a letter that tests a specific idea. Pay attention to repeated letters: one correct guess may reveal two or three positions. For example, finding A in BANANA reveals all three As. When there are only a few mistakes left, reread the pattern and your used letters before tapping another key. If you lose, use the revealed answer to notice a spelling pattern you can recognize next time.
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Solo play includes 517 different English answers across eight themed lists, plus Mixed themes. French has 891 answers and Arabic has 822. Some answers belong to more than one theme; Mixed removes duplicates. Two-player mode uses the word you enter instead.
Yes. Solo and local two-player modes are free in your browser, without an account or download. The active game does not show ads over the board or keyboard.
Six different wrong letters. Correct letters do not use a mistake, and a repeated guess is ignored. Reveal every letter to win before the sixth mistake.
Yes. Choose Two players, enter a custom word privately, then pass the device when the handoff screen appears. Swap the setter and guesser after each round.
Easy words have 3–5 letters, medium words 6–8 and hard words 9–12. Every level has six mistakes. Word length is a simple vocabulary filter, not an exact measure of difficulty.
Solo progress is saved on this device when browser storage is available. Private browsing or clearing site data can remove it. Custom two-player rounds are not saved, so refreshing ends that round.
Both. Type A–Z on a physical keyboard or use the on-screen letter buttons. The game ignores shortcuts and typing inside settings fields.
Word lists by theme, a worked guessing example and rules for a two-player game.
Read the guideChoose a theme or challenge a friend.