
30 charades ideas for your next game night
Act-out ideas, simple team rules and a plan for playing together or on a video call.
Read the guideOne person acts, everyone else guesses. Choose a theme and get a prompt, or take timed turns with two teams. Play on one device, without an account.
One device, two teams. Start acting in seconds.
Pick everyday actions, animals, objects, jobs, sports or movie scenes. Use the prompt generator if you already have your own rules. For a scored game, divide into two teams and choose turns of 60, 90 or 120 seconds.
Keep the device out of sight of the people guessing. Read the prompt, then use gestures and movement to act it out without speech or sound effects. You do not need props. Adapt movements to your space and comfort, or skip a prompt that does not suit you.
In a timed round, press Got it for a correct guess or Skip to move on without a point. Each correct prompt adds one point. A round ends when the timer or deck runs out. Pass the device for the next team’s turn and compare the session totals.
For simple charades words, start with animals or everyday actions. Try acting out a cat stretching or brushing your teeth before choosing a longer scene. Jobs and movie scenes invite longer performances, so a 90-second turn can give new players more room. Agree beforehand whether close answers count, and give everyone permission to pass. The goal is a shared guessing game, not a test of acting ability.
The generator works well for a few people who simply want ideas. With a larger group, two teams and alternating actors keep everyone involved. Let someone who can see the prompt handle Got it and Skip, while the actor keeps their hands free. French prompts are available through the language links.
An enjoyable prompt gives the actor something clear to do and the audience something familiar to recognise. Everyday actions work well for a first round; animals add movement, and objects encourage players to imitate how something works. Jobs combine a person with a task. Sports suit a group that knows the movements, while movie scenes are imaginary situations rather than film-title trivia. The 480 prompts are split into six decks of 80, so you can stay with a favourite category for longer.
Divide into two teams and agree on an equal number of turns before starting. Choose 60 seconds for a brisk game or 90 or 120 seconds for more thinking time. Alternate actors so the same confident player does not take every turn. One teammate can operate the device while another performs. Keep the screen facing away from the guessing team. After each round, review the correct and skipped prompts, then hand over to the other team.
Prompt generator is useful when you already have a scoreboard or simply want acting ideas without a clock. Draw a card, read it privately and hide it before showing the device to anyone else. The remaining count tracks the current deck; a skipped card is still used. A new deck or a category change can bring familiar ideas back. You can also use your own video call, keeping the prompt on the actor’s device and the camera focused on their gestures.
A longer prompt is not automatically a better challenge. First make sure everyone understands the vocabulary, then agree how precise an answer must be. For an accountant checking receipts, you might accept counting expenses if both teams agreed to recognise the main idea. Do not change the standard midway through a match. Let players skip an unfamiliar word without embarrassment, and mime a movement instead of attempting a real stunt. The game awards points when you press Got it; your group judges the guesses.
Advertisement
It is free to use in your browser, with no account or download required. One device is enough for the group. Use the generator to get acting ideas, or choose the timed mode for a clock and two-team scoreboard.
There are six categories with 80 original prompts each: everyday actions, animals, objects, jobs, sports and movie scenes. Movie scenes are general situations, such as an astronaut walking on the moon, rather than a quiz about exact film titles. Each language has 480 prompts.
Prompts are shuffled and dealt without repeats within the current deck. Skipping still uses that prompt. When you start a fresh deck or change the selected category, familiar prompts can return. The remaining count helps you see how much of the deck is left.
Choose 60, 90 or 120 seconds for each timed turn. A correct answer earns one point; a skip earns none. The teams take turns and keep session totals on this device. A click after time has expired does not earn a point. There is no public leaderboard or online referee.
Yes, by using your own video call. The actor opens the generator on their device and acts for the camera while everyone guesses aloud. Keep the prompt private instead of sharing its screen. This website does not provide video, voice chat, online rooms or automatic scoring across devices.
You can pause a timed round and resume with the time left. The game also pauses when the page is hidden, so switching apps does not silently use up your turn. When browser storage is available, team scores and settings are saved on this device. An unfinished round is not restored after a reload.

Act-out ideas, simple team rules and a plan for playing together or on a video call.
Read the guideWhose turn is it to act?